

About me
Hello, my name is Diana! I’m a passionate programmer who thrives on tackling complex challenges and
continuously expanding my skillset. I’m detail-oriented, dedicated, and approach problems with a solutions-focused mindset.
I have over six years of experience working with passionate teams developing games for wide audiences. As a programmer specializing in interactivity and UX, I always enjoy seeing my work experienced hands-on.
Unreal Engine Projects
Alien Removal Division
Alien Removal Division is a fast paced, action-packed first-person shooter, set in a military research facility during the 1950s.
Project Duration: 10 months
Role: Lead Programmer
Team Size: 26
Engine: Unreal Engine 4
Robot Wipeout
Robot Wipeout is a third-person beat-em-up game(show) where you fight against hordes of nasty bots and dodge deadly hazards, all for the entertainment of the gullible public.
Project Duration: 4 months
Role: Lead & Gameplay Programmer
Team Size: 21
Engine: Unreal Engine 4
Gob A Tale of Greed
Gob A Tale of Greed is a third-person action roguelike. In this game you play as Gob in his task to gain enough wealth and artifacts to overthrow the oppressive Trade Lord.
Project Duration: 13 months
Role: Lead Programmer
Team Size: 13
Engine: Unreal Engine 4
Cinder Sun
Ascend through a fractured world, guided by a sinister ally, in this first-person Metroidvania platformer.
Project Duration: 1 month
Role: Gameplay Programmer
Team Size: 3
Engine: Unreal Engine 5
Mt. Apricot
Mt. Apricot is a 3D platformer where you play as Blueberry, the mystical bird trying to cleanse his home, the floating archipelago, from the hazardous corruption. Jump, parkour and glide on your way to restoring the island to its former glory.
Project Duration: 2 months
Role: Gameplay Programmer
Team Size: 10
Engine: Unreal Engine 4










